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Andriy.GFX |
BUMPMAP.GFX |
CUBEMAP.GFX |
DIFFUSE.GFX |
PS11_BLINNBUMPCMAPT0.PSH |
PS11_BLINNBUMPSPECMAPT0.PSH |
PS11_BLINNBUMPT0.PSH |
PS11_BLINNBUMPT0T1.PSH |
PS11_BLINNBUMPT0XT1.PSH |
PS11_BLINNCMAPADDALPHAREFLECTT0.PSH |
PS11_BLINNCMAPLERPALPHAREFLECTT0.PSH |
PS11_BLINNCMAPSPECADDALPHAREFLECTT0.PSH |
PS11_BLINNCMAPSPECADDT0.PSH |
PS11_BLINNCMAPSPECMAPT0.PSH |
PS11_BLINNCMAPSPECT0.PSH |
PS11_BLINNCMAPT0.PSH |
PS11_BLINNCMAPT0T1.PSH |
PS11_BLINNCMAPT0XT1.PSH |
PS11_BLINNDIFFUSET0.PSH |
PS11_BLINNDIFFUSET0LERPT1.PSH |
PS11_BLINNDIFFUSET0T1.PSH |
PS11_BLINNDIFFUSET0T1T2.PSH |
PS11_BLINNDIFFUSET0T1T2T3.PSH |
PS11_BLINNDIFFUSET0T1T2XT3.PSH |
PS11_BLINNDIFFUSET0T1XT2.PSH |
PS11_BLINNDIFFUSET0T1XT2T3.PSH |
PS11_BLINNDIFFUSET0T1XT2XT3.PSH |
PS11_BLINNDIFFUSET0XT1.PSH |
PS11_BLINNDIFFUSET0XT1T2.PSH |
PS11_BLINNDIFFUSET0XT1T2T3.PSH |
PS11_BLINNDIFFUSET0XT1T2XT3.PSH |
PS11_BLINNDIFFUSET0XT1XT2.PSH |
PS11_BLINNDIFFUSET0XT1XT2T3.PSH |
PS11_BLINNDIFFUSET0XT1XT2XT3.PSH |
PS11_BLINNSPECMAPROADT0.PSH |
PS11_BLINNSPECMAPT0.PSH |
PS11_BLINNSPECT0.PSH |
PS11_BLINNSPECT0T1.PSH |
PS11_BLINNSPECT0XT1.PSH |
PS11_NONDIRECTIONALT0.PSH |
PS11_NOSHADET0.PSH |
PS11_PROJECTTEX.PSH |
PS11_SHADOWDRAW.PSH |
PS11_SHADOWDRAWTEX.PSH |
PS11_SHADOWMAPBLUR.PSH |
PS11_SHADOWPROJECT.PSH |
PS20_BLINNBUMP.PSH |
PS20_BLINNBUMPCMAP.PSH |
PS20_BLINNBUMPCMAPSPECMAP.PSH |
PS20_BLINNBUMPCMAPSPECMAPT0.PSH |
PS20_BLINNBUMPCMAPT0.PSH |
PS20_BLINNBUMPSPEC.PSH |
PS20_BLINNBUMPSPECMAP.PSH |
PS20_BLINNBUMPSPECMAPT0.PSH |
PS20_BLINNCMAP.PSH |
PS20_BLINNCMAPSPEC.PSH |
PS20_BLINNCMAPSPECMAP.PSH |
PS20_BLINNDIFFUSE.PSH |
PS20_BLINNDIFFUSEREFLECT.PSH |
PS20_BLINNDIFFUSET0T1REFLECT.PSH |
PS20_BLINNSPEC.PSH |
PS20_BLINNSPECMAP.PSH |
PS20_BumpSpecAddMult.PSH |
PS20_DifDifBumpMaskMultMult.PSH |
PS20_DifDifMaskMult.PSH |
PS20_DifDifMaskMultBumpBump.PSH |
PS20_SHADOWDRAW.PSH |
PS20_SHADOWPROJECT.PSH |
REFLECT.GFX |
SHADOW.GFX |
SPECULAR.GFX |
VS11_BLINNBUMP.VSH |
VS11_BLINNBUMPSPECMAP.VSH |
VS11_BLINNCMAP.VSH |
VS11_BLINNCMAPSPEC.VSH |
VS11_BLINNCMAPSPECMAP.VSH |
VS11_BLINNDIFFUSE.VSH |
VS11_BLINNSPEC.VSH |
VS11_BLINNSPECMAP.VSH |
VS11_BLINNSPECMAPROAD.VSH |
VS11_GOURAUD.VSH |
VS11_GOURAUDBUMP.VSH |
VS11_GOURAUDCMAP.VSH |
VS11_GOURAUDCMAPSPEC.VSH |
VS11_GOURAUDCMAPSPECMAP.VSH |
VS11_GOURAUDDIFFUSE.VSH |
VS11_GOURAUDSKYMAP.VSH |
VS11_GOURAUDSPEC.VSH |
VS11_GOURAUDSPECMAP.VSH |
VS11_NONDIRECTIONAL.VSH |
VS11_NOSHADE.VSH |
VS11_PROJECTSTRIP.VSH |
VS11_SHADOWDRAW.VSH |
VS11_SHADOWDRAWTEX.VSH |
VS11_SHADOWPROJECT.VSH |
VS11_SHADOWPROJECTSTRIP.VSH |
VS11_SHADOWPROJECTTEX.VSH |
VS20_BLINNBUMP.VSH |
VS20_BLINNBUMPCMAP.VSH |
VS20_BLINNBUMPCMAPSPECMAP.VSH |
VS20_BLINNBUMPSPECMAP.VSH |
VS20_BLINNCMAP.VSH |
VS20_BLINNCMAPSPEC.VSH |
VS20_BLINNCMAPSPECMAP.VSH |
VS20_BLINNDIFFUSE.VSH |
VS20_BLINNDIFFUSEREFLECT.VSH |
VS20_BLINNDIFFUSET0T1REFLECT.VSH |
VS20_BLINNSPEC.VSH |
VS20_BLINNSPECMAP.VSH |
VS20_BumpSpecAddMult.VSH |
VS20_DifDifBumpMaskMultMult.VSH |
VS20_DifDifMaskMult.VSH |
VS20_DifDifMaskMultBumpBump.VSH |